Report compatibility issues running 26-bit applications under the Aemulor Pro
2 posts • Page 1 of 1
Wesnoth is the ~27Mb game download from the Unix Porting Project. It's Iyonix-only, so it's defintely a pukka 32-bit program. When running it in the recommended 800x600 full-screen mode /while Aemulor is running/ I get corrupt game graphics soon followed by a crash. Without Aemulor, the game is just a bit flaky. But with Aemulor present, there's something interfering with the game graphics, and I can't find what's causing it. I see no signs of anything Wesnoth-related or shared-unix-lib-related in any of Aemulor's control windows. I admit I haven't read all the other posts on this forum but I think this is either a new bug - or more likely a new symptom for a known existing bug.