The benchmarking program ROmark shows that I've managed to make plotting of 16-colour masked sprites (aka old desktop icons) 2.8 times faster, which I reckon is worth having.
There's still a few minor tidyups to be done on the sprite plotting, and possibly one major problem to be resolved (though I believe I've now resolved that, time will tell..), and the redraw cacheing still needs extending to support multiple screens. Hopefully not too much longer now.
*itching to reduce the number of as yet unreleased projects(/features)*
Informal forum to keep you all informed on development progress
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